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3402 Call of Duty Infinite Warfare Update v20161118 RELOADED 
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3402 Call of Duty Infinite Warfare Update v20161118 RELOADED
รายละเอียดสินค้า

Title: Call of Duty® : Infinite Warfare
Genre: Action, Adventure
Developer: Infinity Ward
Publisher: Activision
Release Date: 3 Nov, 2016

 This Game
Includes the Terminal Bonus Map and Zombies in Spaceland Pack, contains a weapon camo, calling card, and a Fate and Fortune Card Pack!

Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies.

In Campaign, players play as Captain Reyes, a pilot turned Commander, who must lead the remaining coalition forces against a relentless, fanatical enemy, while trying to overcome the deadly, extreme environments of space.

Multiplayer combines a fluid momentum based movement system, player focused map design, deep customization, and a brand new combat rig system to create an intense gameplay experience where every second counts. Combat Rigs (Rigs) are the ultimate combat systems. Each Rig is a cutting-edge, tactical combat suit worn by the player and is built for totally different styles of play. Players will also join one of four brand-new Mission Teams to unlock calling cards, camos, emblems, and weapons unique to that team.

In Zombies, go back in time to fight the undead in a 1980s amusement park, complete with a plethora of rides, an awesome arcade, and a funky, functioning rollercoaster. Embrace previously beloved aspects of the mode like easter eggs, power ups, and novel weapons while experiencing innovations like brand-new team mechanics, the After Life Arcade, and Fate and Fortune Cards.


Quote:

      <td #ff00ff="" dotted'="">Update - November 18 

2XP and 2WXP is live! Earn double XP and double weapon XP in multiplayer this weekend until Monday, November 21. 

More to follow as we ... 

Patch Notes - November 17 

There was over 1,000 bug fixes in this title  across MP and Zombies this go around. Some were smaller, backend fixes and adjustments and some were larger well known issues that we received from you and your feedback, so thank you! 

Multiplayer 

-Fixes for Medals 
-General fixes for Infected mode 
-Removing CTF Flags in Winner’s Circle  adjusted session state change for games where there’s no kill cam 
-Map exploits (we know some of you are reporting one on Genesis  we’re working on it) 
-Removal of Taunts that weren t supposed to be unlocked 
-Localization formatting fixes 
-Adjusted a challenge to correctly reference Propulsion rather than Rushdown 
-Fixed typos 
-Adjusted the challenge for killing players in the air just a tinnnny bit more lenient 
-EAK ADS fire fix 
-Fixed an issue where the 2nd player in splitscreen would not earn any Mission Team Progress 
-Added a sound for tripmine projectile 
-Fix for Synaptic death going through the ground 
-Add a win to the top 3 players in FFA modes for leaderboard stats and show victory on the final win/lose/tie HUD 
-Created more contract between the 3 Scorestreaks that are selected versus the ones that are disabled 
-Adjusted points for score per bomb plant 
-Fixed accessory collision on the R.A.W. 
-Adjusted a Frontline spawn point on Riot due to intersection geometry 
-Fix for previews of Mission Team emblems when they were still locked 
-Adjusted gun camos 
-FFA score increase from 50 to 100 
-Fixed the collision of the strap on the Karma from glitching through the other side of the gun 
-DMR-1 – Epic- No longer supports the Variable Zoom Scope 
-Enlarged the collision shape on cosmetics to prevent clipping with various weapons 
-Fix for one extra frame of latency that was appearing in the muzzle flashes 
-Fixed a bug where bots wouldn’t pick up crates in Drop Zone 
-Fixed a bug where the Stinger would lock on to your own Killstreaks in FFA 
-Fix for S&D crash 
-Better win conditions that will prevent draws in Reinforce 
-Combat Burst duration tuning for CWL 
-CWL – adjustments to recipe for correct Payloud charge and score rates 
-Added Infected mode 
-Adjustment to the Warden Killstreak on Breakout 
-Pick 10 points are now blue 
-Added ability to see the chosen Rig and mini combat record of others players in a lobby 

Zombies in Spaceland 

-Fix for pap zappers having no ammo after you pick them back up off the standee 
-Fix for pap zappers not having camo after putting back on the standee 
-Fix for Brute having his helmet on incorrectly after removing it after he grabbed a zombie 
-Fix for zombies who "walk on air" 
-Fixes for certain cards with the Alien Fight 
-Front end camera transition fixes 
-Fix for the croc mouth (sometimes it wouldn’t return to its original height) 
-Fix for seeing player outlines when they are playing emulated arcade games 
-Allow clowns to be part of the "kill marked" challenges 
-Make sure the Brute zombie doesn t decide to grab/kill zombies who are marked for a challenge 
-Fix for players being able to jump+sprint down the slide 
-Add the soul key progression to the front end. 
-Fix for players being able to repair a window from too far away and avoid being attacked 
-Fix for N31L s pause/unpause functionality being broken after letting him auto-pause due to multiple failed challenges in a row 
-Fixed the occasional crawling zombie playing a standing death animation 
-Reducing emissive on camos 
-Give player a hit reward if melee’ing during Infinite Ammo 

PC Specific Updates 

- Raw Mouse input 
- Tweaks to PC options 
More to follow....



System Requirements
Minimum:
OS: Windows 7 64-Bit or later
Processor: Intel Core i3-3225 @ 3.30GHz or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
DirectX: Version 11
Network: Broadband Internet connection
Storage: 70 GB available space
Sound Card: DirectX 11 Compatible
Additional Notes: Disk space requirement may change over time.





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3402 Call of Duty Infinite Warfare Update v20161118 RELOADED

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